AVDCORPNY
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Re: Lighting

Sat Jun 17, 2017 2:44 pm

thank you that works

rileydog
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Re: Lighting

Sat Jun 17, 2017 11:28 pm

Blade,

I use your plugin to control lighting with myDesigner. I am enclosing some screen shots. Works well and instant - I call HS to turn on/off lights - dimmers work too. Let me know if you need source files/more information and I would be happy to share.

I use HS for backend items - I love the GUI of the "my" suite, but I also like HS for its' raw control - especially Z-Wave. Like you, I got a ton of $ in both so I am OK with it...
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DavidL
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Re: Lighting

Mon Jun 19, 2017 8:44 pm

"I also like HS for its' raw control - especially Z-Wave"

Can you provide some more details on why?
We have the myZWave controller working with the Lighting family.
It seems super fast to us. And not sure what it doesn't do.
Any feedback? We would like to have great ZWave support and if we are missing something, would love to add it.

indecision
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Re: Lighting

Tue Jun 20, 2017 12:15 am

I need zigbee sopport too....otherwise I would use the myzwave controller.

rileydog
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Re: Lighting

Tue Jun 20, 2017 3:09 pm

Well, let me give you my perspective - I have been users of both HS/ML for 10 years+ - a couple years ago (well, maybe 3), I was going to go to one system - I thought that would be best because it was a pain managing both. I intially went with HS because I liked their ability to manage devices - their event and trigger structure I feel is more polished and easier to manage - and, there are multiple developers (a lot of updates, very active community). In ML (now Allonis), it was very challenging to emulate that capability. But, then, HS touch was a horrible experience. I couldn't get basic scenes working that were simple in ML. So, then I decided to go all-in with ML.

Well, that proved to be a challenge. I used Vera as a Z-wave controller - big mistake. Slow, difficult to manage my network, unpredictable. I have ~200 Z-Wave devices in a large setting (I now have 3 Z-Net's). And, I was frustrated with ML lockups and delays. I noticed that ML plugins would frequently stall the server - this has probably all been addressed but at that time, it was a big problem. The scenes were beautiful (I paid Dave's wife to design them), but very unpredictable response. Poor WAF.

So, while I was going through all this, HS released the Z-Net controller and Blade released is HSBL plugin (I used Krumpy's but it had some lingering issues which was another factor in me trying to find a single solution. - he stopped development).

The Z-Net is fantastic - supports the new + standard, and the tools and management are super. You can connect them together to cover large areas. It is Ethernet accessible. In HS, I have visibility of my network - know where to optimize, can configure many attributes and it is FAST. 2-way is instant. Oh, and it supports every Z-Wave device I throw at it (sensors, thermostats, valves, IO, etc.) - I have much more than lighting on my Z-Wave network and that to me is one of the best reasons for Z-Wave - its' diversity of offerings.

I have "never" had HS stall - it seems their engine is truly multi-threaded. I still don't get that in ML - if I have weather, Global Cache, Russound and Sonos plugins active in ML, I get lockups. I spent days trying to identify why but all I know now is that I have ML instant and the only way was to turn off weather (I actually use a weather plugin in HS and send those variables to ML now) and my stalls stopped. I shifted all the low-level control elements to HS including Russound and Global cache. Ever since, all stalls are gone. When I do have active session, it works great (in another thread I am discussing that issue).

So, my happy place now is to use ML for interface and control that doesn't exist in HS (Yamaha and DirectTV plugins for instance as they doesn't have a HS counterpart)

On ML, I wish the UI was a truly device driven experience - iPhone/iPad native app controls and instant no matter what. I think that would be the best asset of the software. My $0.02, there is only one Dave - and for him to try to stay current on the entire population of drivers/controllers seems to be a loosing battle and distracts from what is unique (the interface). Become a front-end and focus on the UI experience - minimize the backend and leverage the other systems out there. Allonis can be the front-end to all this madness. Even Alexia connectivity to Allonis would be huge - basically focussing on all things UI including voice interaction, app interaction, etc. I would even lean on Plex/Kodi for media management too - I mean, they are so far ahead and have a huge community - why compete with that?

Probably more that you asked but there you go!

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DavidL
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Re: Lighting

Tue Jun 20, 2017 3:27 pm

Thanx Rileydog,
Was all of that testing done in myServer? ("v5")

I see you reference ML...but certainly that could be due to old habits hard to die...

We don't see that in myServer.

If that experience was with ML3/4...it would be interesting to move stuff to myServer to see if that holds true. We think it will fair well.

Not sure how much effort that is to simplify on your system but curious on any feedback that arises.

Thanx for the detailed write up!!!

sonypoolplr
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Re: Lighting

Mon Aug 14, 2017 4:39 pm

I appreciate the information

I use BLML2HS to send devices as they change in HomeSeer to myServer and it creates variables in myServer for the devices in HomeSeer. I can also execute device changes and scripting calls in HomeSeer from BLML2HS in myServer

Is there a document that tells me how to update the plugin to V5 and do what you said about making it a Lighting Driver. I could add more to the plugin to link the variables I create to lighting devices.

I appreciate any information you can provide.
Thanks Dave

-Bob
I was wondering if anything has ever come of this as I am using the plugin through myServer to Homeseer and back to control my zwave devices. With the new modern UI being released I was wondering if I can use the features of the UI/myserver without having to completely redo the lighting scenes, or import my own scenes and just do what I have always been doing.

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Blade
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Re: Lighting

Fri Aug 18, 2017 6:02 am

Dave wrote a driver to interface to BLML2HS for lighting, fans, climate, etc. I made changes to work with his driver as well.

With the new UI Dave had much of his time focused on that so he did not have time to work on this but just sent me a new build this week that I need to do some testing on.

I will think about how to roll this out this weekend so others can test as well.

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