myServer 6 supports DMX professional lighting systems. Typically used for highly reliable, responsive, stage lighting and commercial lighting tasks.
Below is a typical wiring diagram for how the lights would be wired for DMX control.
The "DMX512 console" is an Art-Net IP device.
myServer 6 ArtNetDMX driver then communicates via TCP to the DMX512 console.
So:
myServer 6 controller <> CAT5<>Ethernet Switch <> CAT5 <> ArtNetDMX controller (supplied by Allonis) <> DMX communications wiring (typically 3 pin)
The power supply must be a compatible voltage for the fixture and be sized to handle the total wattage of the light load.
Fixtures can be RGB, RGBW or just simple white (one fixture per channel).
Each DMXDecoder has a DMX address within the DMX "Universe".
A DMX Universe supports up to 512 addresses.
Allonis sells DMX Art-Net controllers that support from 1 to 4 Universes. An unlimited number of ethernet Art-Net controllers are supported by myServer 6 for expansion.
myServer 6's DMX Art-Net controller can coexist on the DMX network with a conventional DMX control panel if required.
myServer 6's automation capability can then orchestrate an unlimited number and type of lighting scenes triggered by time, weather, motion, switches, day of the year (holiday lighting), etc.
Allonis sells myServer 6 controller, Art-Net DMX Controllers, DMX Decoders, power supplies and RGB lighting strips. For custom fixtures, have Allonis engineer the system with your lighting engineer.
DMX Lighting EXAMPLE
User clicks on lighting button.
This takes them to the lighting page. The list on the left is a dynamically created scrolling list of DMX lighting groups as defined by the customer.
Selecting one of the groups exposes a new secondary list. This is a scrolling list of all the individual lights that are part of that group.
Selecting one of the lights in the secondary group brings up the lighting mixer. The number of sliders displayed will change depending on the capabilities of the individual light. The user can now individually adjust each light in the group to match the scene they are trying to create. Repeat for all lights in the group.
When the user is happy with how the individual lights are adjusted they can now assign them to a preset. Pressing the presets button on the navigator will pop up the list of defined presets for that group. If no presets have been previously assigned a new preset called “Preset #1” will automatically be created. All presets should be given descriptive names that hint to what it will be used for. To change the preset name click on the blue pencil button next to the name. Continue to next image…
A popup keyboard will appear and the user can now punch in the new descriptive name. Press save to commit the changes or click on the Circle-X to cancel. Next image…
Similarly if the user wants to create a new preset they need to click on the green plus button. This will automatically add a new preset to the list with a default name. They would do the same renaming exercise as above to give this new preset a distinctive name. There is no limit to the number of presets that can be created. All the lists are dynamically created.
Deleting a preset occurs when the user clicks on the red trashcan button. The user is presented with a dialog where they have to confirm the delete. If they answer yes the preset is removed.
To save the preset click on the save button. The states for all the lights in the group are then captured and stored in the database under that group and preset name. A toast message is shown when he save process has finished.
Restoring the preset is just as easy. Click on the restore button under the preset you want to restore and all the lights in the group are returned to the state they were in when the preset was originally saved.
Makes sophisticated lighting easy enough for an non-technical users.
DMX cable wiring: